![]() ![]() ![]() GYP will generate the project files, if you update ANGLE or make a change to the projects, they can be regenerated by executing gclient runhooks. GYP_GENERATORS to ninja (defaults to ‘make’ that pollutes your source directory)ĭownload the ANGLE source by running the following commands: git clone.GYP_DEFINES to windows_sdk_path=YOUR_WIN_SDK_INSTALL_DIR if you did not install the Windows 8.1 SDK in the default location.GYP_GENERATORS to msvs (other options include ninja and make).Set the following environment variables as needed: Bison and flex are not needed as we only support generating the translator grammar on Windows. ![]() Development packages for OpenGL, X11 and libpci.Use the latest versions of bison, flex and patch from the 64-bit cygwin distribution. Cygwin's Bison, flex, and patch (optional) This is only required if you need to modify GLSL ES grammar files ( glslang.l and glslang.y under src/compiler/translator, or ExpressionParser.y and Tokenizer.l in src/compiler/preprocessor).Visual Studio Community 2015 Update 2 Required to build ANGLE on Windows and for the packaged Windows 8.1 SDK.Required to generate projects and build files, contribute patches, run the unit tests or build the shader compiler on non-Windows systems.If you are not familiar with git, helpful documentation can be found at. Development setup Version ControlĪNGLE uses git for version control. You can use these to build and run OpenGL ES 2.0 applications on Windows. ANGLE provides OpenGL ES 2.0 and EGL 1.4 libraries and dlls. ![]()
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